Hi all!
I have a big problem…
I must export my planet earth in collada format…
So, I noticed that if I put the texture on the material properties, simply adding it in the texture tab, and then I export to collada, it won’t export the texture!
If I UVUnwrap the texture, it exports!
You can say: what’s the problem? Use the “texture UVmapping mode” and export to collada!
But…if I use the “Unwrap-mode” I obtain a non-perfect texturing of the earth…I tried in many ways (Sphere projection, Cube projection, Cylinder projection, etc) but the result it’s not like texturing in “basic-mode”!
Infact, putting the texture simply on the material, and selecting:
Coordinates: Generated
Projection: Sphere
I obtain a perfect texturing!
So…how I get out?
p.s.: I use blender 2.59