Normal Maps not capturing all detail.


#1

Hi all,

Started using Mudbox recently, and the first thing I thought i would try was creating a high res T-Rex using the base model provided. All went well, i though it turned out ok, however, when creating a normal map alot of the detail is lost. Only a specific area keeps the detailing i want on the normal map.
If anyone has any ideas on how to fix this or work around it, that would be appreciated.

Pics attached for reference. - http://imgur.com/a/c8QEW


#2

are you using layer…?
try to flatten everything before baking…


#3

I’ve tried flattening it all before baking but the same issue each time.
I’ve been fiddling with settings and done about 5 different versions but they all end with the same result


#4

try xnormal for baking… to get sure its not the mesh…