Normal maps max 2013


#1

I ve got a problem with my max 2013 (in 2010 it didnt happend)

http://imgur.com/QGyANla

normal map made in zbrush same as unwrap(flipg,tangend and adaptive selected for map in max, ofc it was flipped V)

also i made normal in xNormal but its the problem is in max, btw when i change shader for any other color normal map disappear from preview

i bet its some noob question but i cant handle it by my self


#2

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