Normal Mapping in 3ds max


#1

Hey all,

Currently getting my ass kicked trying to use and apply normal maps within max using the ‘render to texture’ approach.

If anyone can help me or point me in the right direction to helpful tutorials, that would be much appreciated.

Take it easy

Ed Pulis
UK.


#2

I thought that title looked familiar.
http://www.cgtalk.com/showthread.php?t=87991

But that info is pretty old, it dates to v5.1.
Some newer info can be found in this thread…
http://www.cgtalk.com/showthread.php?s=&threadid=129627


#3

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