Sup… me again >_<
When I bake out a normal map it looks like this:
http://user.dccnet.com/Xeroedge/Normalscrewed.jpg
UVs
http://user.dccnet.com/Xeroedge/UVOut.gif
How do I fix it :??
Sup… me again >_<
When I bake out a normal map it looks like this:
http://user.dccnet.com/Xeroedge/Normalscrewed.jpg
UVs
http://user.dccnet.com/Xeroedge/UVOut.gif
How do I fix it :??
They look the same…
This is what I did…
-Export from maya [default settings OBJ]
-Import into Mudbox
-Select model “export selection” OBJ
-Just hit “Open Scene” in maya and pick the OBJ…
Is this what you had in mind or?
I don’t really know what I can do with this argh… I don’t know at this point maybe I should just give my file to some person here to see whats wrong?
I really want to MudBox this so bad = [
Thanks again Mister for checking up on me >_< heh!
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