Well Ive been creating nude studies in XSI and I wanted to take it to a higher resolution. The last project was a female nude, and I used the skin shader for the first time and it worked great. Now since its a nude model there are no clothes or such to hide seems, so if Im working in Mudbox, Im working on the figure as one model and one UV. The texture files I used for the skin texture were 4000x4000 and they worked out fine, but I want a slightly higher resolution from the normal map - say 5000x5000. When I finally render it out I going to use different camera shots, some closer, some further away. The nearest shot would be a close-up on the model where you could see the pours and texture of the skin depending on the lighting setup. Obviously I would have to manage the flickering of the texture as well.
I guess I was a little surprised that it only went up to 4K, since I heard that in film its not unusual to use 8K textures - not that I would need to go that high, Im not rendering out in HD. I just thought I would have the option of baking out a normal map at a slightly higher size.
Ultimately what this is coming down to is a decision to buy Mudbox or not. I just was expecting it would give you those higher resolutions.