Normal Map baking issue (compared to Substance Painter)


#1

Hello! I’m trying to achieve a perfect result in normal map baking, however, I noticed an issue while baking it in Marmoset 3.08
on the pictures, you may see the difference of baking in Marmoset (M) and a perfect result in Substance Painter (SP)

do you have any ideas of what I might be doing wrong?