Hey everyone whom read this. lately I’ve been into a problem that doesnt really have to be modo’s fault(hehe finally!).
So Here Goes : When I took my model to maya the first time, and try to convert it to sub-d, I succeed, but lately, in the more complex version of the model I’m openning the file in maya and trying to convert it to sub-d and it gives me an error msg -
“polyToSubdiv -ap 0 -ch off -aut on -maxPolyCount 10000 -maxEdgesPerVert 32 |BmwZ41111|BmwZ4111Shape1;
// Error: polyToSubdiv1 (Poly To Subdiv Node): One or more edges is nonmanifold.
// Nonmanifold geometry cannot be converted to a subdivision surface.
// To clean up nonmanifold edges, use Polygons->Cleanup with the nonmanifold option. //”
Then I try to do the clenup thingy with many variations, and yet it show me the same error message, if anyone have encounter this before, or know how I should set the settings in the cleanup menu or what I did wrong, plz reply. Thanks In advance to all whom answer.
Note - I did put ONE model on the same layer in modo so thats not the problem.
And NO, I dont wanna freeze the object, its so slow and takes so much time to export to maya…

