Non-Cloth Clothing


#1

Hi, I was wondering, what is the best method for creating non-cloth clothing for a character. I’ve done it somewhat before, but the results end up being slightly awkward as I made if from extruding it from the main body. Is there a better way to go about this? Should there be another mesh over the main model? How would I shape it exactly? Also, is there a way to make a piece of clothing partially cloth or just affected by gravity in certain areas?

Sorry, I know these are a lot of questions, but I’m trying to learn as much as I can right now and I’m really in the dark on stuff like this.


#2

For what purpose? Is it game res or cinematics?


#3

I’m talking more in general, but if I have to narrow it down, I’d say I’m working more in game res right now.


#4

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