No Uvs When Exporting Mesh Higher Than Level 0?


#1

I want to be able to export my level 2 mesh and use it as my base in Maya instead of my Level 0. Is it possible to export an .obj of a level higher than 0 and still retain Uvs?


#2

Yes, reconstruct the level uv’s from the menu.

Wayne…


#3

Excellent, thanks!


#4

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