[color=Wheat]Nick NiCad - Mini Production Bible [/color]
Copyright ©Anthony Hollis 2006
LEGEND
A. Genre/ Influences
B. Story Synopsis
C. Shot List
D. Characters
E. Sets
[b][color=Wheat]F. Help Wanted
[/b][/color]
[color=Wheat]A. [ Genre / Influences ] A mix between Batman Beyond, The Power Puff Girls and The Incredibles. * Nick NiCad is a dark but sometimes-gullible crime fighter for Lithium city.[/color]
[color=Wheat]B. [ Story Synopsis ] Nick NiCad is surveying Lithium city as always and protecting it from criminals that are attempting to steal its main manufactured resource, which is Lithium X. Lithium X is used to run the citys highly advanced computer network system which in itself runs the entire metropolis. [/color]
Nick NiCad receives a distress signal from the Mayor that his old nemesis [color=LightBlue]Solar Flare is wrecking havoc on Main Street and his presence is needed.[/color]
After arriving upon the scene he finds Solar Flare destroying everything in his path. At this point Solar Flare attempts to finish off Nick by throwing a massive rock fireball at him, after that attempt yields nothing he beckons Nick down to the surface for a good old fashion brawl.
The two face off and lunge at each other, but as they are about to collide Nick NiCads wrist watch goes off and distracts him just enough to get clobbered by Solar Flare.
After finding himself half dazed and still out of it the Mayor is explaining to Nick that one of the secret lithium warehouses are being illegally cleaned out by none other than [color=LightBlue]Dark Nucleus. And by the time Nick NiCad can regained his composure Solar Flare has gotten away as well.[/color]
Back at the secret warehouse Dark Nucleus and his henchmen are loading an empty oil tanker with large quantities of Lithium X. During this time Solar Flare joins up with Dark Nucleus to assure him that Nick NiCad is now out of the picture for the time being.
We end the story with Nick NiCad flying desperately towards the factory to stop the evil villains in their tracks.
[color=Wheat]C.[ Shot List ] [/color]
EXT: Rooftop [Nighttime]
In this scene Nick NiCad is standing on the rooftop of a tech building looking over lithium city listening to the night sounds. He receives a distress signal from the Mayor on his wristwatch and is informed that there is trouble and his help is needed immediately.
[color=LightBlue]Sq01 sc01Med over the shoulder view of Nick NiCad hunched over on a ledge observing Lithium.[/color]
[color=LightBlue]Sq01 sc02 WS Start pan of the city skyline L to R.[/color]
[color=LightBlue]Sq01 sc03 XCU of wristwatch chirping[/color]
[color=LightBlue]Sq01 sc04 ZO Med profile of Nick looking at a holographic display of the Lithium city mayor.[/color]
[color=LightBlue]Sq01 sc05 XCU of the holographic image of the mayor and his dialogue.[/color]
[color=LightBlue]Sq01 sc06 WS of Nick NiCad flying towards the screen in to a XCU of his face.[/color]
[color=LightBlue]Sq01 sc07 WS of Nick NiCad from behind flying off into the distance.[/color]
[color=LightBlue]Sq01 sc08Fade to Black.[/color]
EXT: Main Street [Nighttime]
In this scene Nick NiCad meets up with his enemy Solar Flare who is destroying cars and buildings on Main Street. Nick prepares to stop Solar Flares evil destruction and subdue him.
[color=LightBlue]Sq02 sc01 WSbirds eye view of Solar Flare blowing up vehicles on Main Street and citizens running and screaming for their lives.[/color]
[color=LightBlue]Sq02 sc02 CU of Solar Flares face as he begins powering up to deliver another destructive blast.[/color]
[color=LightBlue]Sq02 sc03 ZO to Med of Solar Flare still powering up but suddenly distracted as he spots Nick NiCad above.[/color]
[color=LightBlue]Sq02 sc04 XCUof Nick NiCad with a surprised look as a deadly rock fireball is heading his way.[/color]
[color=LightBlue]Sq02 sc05 WS of Nick NiCad punching the fireball rock and shattering it into pieces.[/color]
[color=LightBlue]Sq02 sc06 CU of Solar Flare grinning as the fireball is destroyed.[/color]
[color=LightBlue]Sq02 sc07 ZO to WS of Solar Flare beckoning Nick NiCad to come down and fight him.[/color]
[color=LightBlue]Sq02 sc08 WSof Nick NiCad standing in the middle of Main Street Wild West style as he is facing off to Solar Flare (Debris is still burning in the near distance)[/color]
[color=LightBlue]Sq02 sc09 XCU of Nick NiCads face showing anger[/color]
[color=LightBlue]Sq02 sc10 XCU of Solar Flares face showing anger[/color]
[color=LightBlue]Sq02 sc11 WSof Nick NiCad flying fiercely towards Solar Flare[/color]
[color=LightBlue]Sq02 sc12 WS of Solar Flare flying fiercely towards Nick NiCad[/color]
[color=LightBlue]Sq02 sc13 XCU of Nick NiCads watch chirping[/color]
[color=LightBlue]Sq02 sc13 WS of Stars and Smoke debris due to Nick NiCad getting clobbered by Solar Flare.[/color]
[color=LightBlue]Sq02 sc14 CU Nick sitting up against a building in a daze and the holographic image of the mayor.[/color]
[color=LightBlue]Sq02 sc15 XCUof the holographic image of the mayor faded out with dialogue and Solar Flare getting away in the distance laughing.[/color]
[color=LightBlue]Sq02 sc16Special screen dissolve to next scene.[/color]
EXT: Secret Lithium Factory #15 [Nighttime]
This scene depicts the outside of an off the path factory with Dark Nucleus disguised oil tanker parked outside.
[color=LightBlue]Sq03 sc01 DA of the Lithium Factory with a giant oil tanker in the front belonging to Dark Nucleus[/color]
INT: Secret Lithium Factory #15
In this scene we see Dark Nucleus managing his henchmen as he secures and prepares for illegal distribution of lithium X.
[color=LightBlue]Sq04 sc01 Pan L to R in the warehouse showing henchmen for Dark Nucleus preparing to load containers of Lithium into the tanker.[/color]
[color=LightBlue]Sq04 sc02 Med Dark Nucleus overseeing the operation.[/color]
[color=LightBlue]Sq04 sc03 WS of Solar Flare flying in from a roof top window.[/color]
[color=LightBlue]Sq04 sc04 XCU Dark Nucleus turning quickly to see whom it is.[/color]
[color=LightBlue]Sq04 sc05 Med of Solar Flare landing and standing next to Dark Nucleus.[/color]
[color=LightBlue]Sq04 sc06 WS of Solar Flare and Dark Nucleus Laughing hard.[/color]
EXT: Skyline [Nighttime]
This scene depicts our battered and bruised but not out hero flying ferociously to stop his enemies.
[color=LightBlue]Sq05 sc01 Med Nick NiCad flying towards camera.[/color]
[color=LightBlue]Sq05 sc01 XCU of Nick NiCad showing anger.[/color]
[color=LightBlue]Sq05 sc03 Fade to Black[/color]
Credits:
[color=LightBlue]Sq06 sc01White Box Letters
To be continued?[/color]
[color=LightBlue]Sq05 sc02 Run Credits[/color]
[color=Wheat]D.[Characters] [/color]
[ul]
[li]Nick NiCad [/li][li]Solar Flare [/li][li]Dark Nucleus[/li][li]Mayor of Lithium[/li][li]Secondary Citizens[/li][li]Henchmen of Dark Nucleus[/li][/ul][color=Wheat]Name: Nick NiCad[/color]
[color=Wheat]Attributes: Very strong for his size, uses a jet pack to fly, posses martial arts skills.[/color]
[color=Wheat]Personality: Loner, Rogue. A little gullible and it takes him a second to catch on butonce he does watch out.[/color]
[color=Wheat]Weakness: Pretty Women.[/color]
[color=Wheat]Name: Solar Flare[/color]
[color=Wheat]Attributes: Powered by the sun and can burn just about anything he wants.[/color]
[color=Wheat]Personality: Wants to be in front of the camera all the time and loves westerns. Solar flare will never duck from a challenge but it has to be a showdown type atmosphere for him to enjoy it.[/color]
[color=Wheat]Weakness: Dark Clouds and Interiors with no solar panels.[/color]
[color=Wheat]Name: Dark Nucleus[/color]
[color=Wheat]Attributes:Evil, Ambitious, technically savvy and very intelligent.[/color]
[color=Wheat]Personality:Ex Millionaire Tycoon that lost a bid to supply the city with a power source called Diaxciam.The deadliest of enemies to Lithium city and Nick NiCad.[/color]
[color=Wheat]Weakness: Will not fight if the numbers are not in his favor.[/color]
[color=Wheat]Name: Mayor of Lithium[/color]
[color=Wheat]Attributes: Makes all the decisions for the city of Lithium[/color]
[color=Wheat]Personality: Always nervous and panics at ever turn. If it wasnt for Nick NiCad he would have stepped down and turned the city over to Dark Nucleus a long time ago.[/color]
[color=Wheat]Weakness: If he cannot contact Nick NiCad he is liable to do something stupid like give in to a villains demand.[/color]
[color=Wheat]Name: Secondary Citizens[/color]
[color=Wheat]Attributes: Everyday people, Bankers, School Teachers, Seniors, and Children.[/color]
[color=Wheat]Personality:Happy when things are going well, panic stricken as if the sky is fallen when the villains strike.[/color]
[color=Wheat]Weakness: Instability.[/color]
[color=Wheat]Name: Henchmen of Dark Nucleus[/color]
[color=Wheat]Attributes: Cybernetic drones capable of incredible strength and speed.[/color]
[color=Wheat]Personality: Built to serve Dark Nucleus at all cost. Motto is built in, loyalty or termination.[/color]
[color=Wheat]Weakness: Corrosion.[/color]
E. [ Sets ]
[ul]
[li]Rooftop [/li][li]Main Street [/li][li]Secret Lithium Factory [Exterior] [/li][li]Secret Lithium Factory [Exterior] [/li][li]Lithium City Skyline[/li][/ul][color=Wheat]Set: Rooftop [/color]
[color=Wheat]Description: Rooftop of a building that has a large helicopter landing pad on it. Regarding the visual it isnt really necessary to see its actual structure due to the camera angles so the rooftop itself and the city skyline that surrounds it will suffice.[/color]
[color=Wheat]Set: Main Street[/color]
[color=Wheat]Description: Two streets that meet with a very wide intersection with lots of vehicles on the main road. This is definitely a business district with little shops, banks and such making up the area. Buildings should like they are futuristic and belong in a city called lithium.[/color]
[color=Wheat]Set: Secret Lithium Factory [Exterior] [/color]
[color=Wheat]Description: A blatantly out of the way looking facility that is reminiscent of the old factory mills back in the 1960s with three smoke stacks coming out of the roof.[/color]
[color=Wheat]Set: Secret Lithium Factory [Interior] [/color]
[color=Wheat]Description: Once inside this factory you could see how the outside would fool you. Highly advanced production facility ran by the latest and greatest hi-tech machinery.[/color]
[color=Wheat]Set: City Skyline[/color]
[color=Wheat]Description: Large Skyscrapers and buildings that would put you in the mind of the post-tech era at its peak. This set should convey that it is very Sci-fi heavy.[/color]
[ [color=wheat]Help Wanted - [color=white]Open Positions[/color] ] [/color]
As stated earlier this project is open to the community to participate in as you will. There are no time constraints or obligatory commitments. The only thing I ask is that if you select something to do that you would post your progress in this thread. If you cant finish an item, lose interest or something else comes up then no harm no foul…been there done that.
Having gone through this before and now learning from hindsight, I dont mind if more than one person actually works on the same item. Energy is energy and it’s the birthplace of creativity as far as I’m concerned. So interested parties can choose to work on what they feel regardless of if someone else is doing it. This breeds opportunity for growth by communcating tips if you feel yours is lacking.
Collab projects are about growth and a sense of accomplishment on all levels. Anytime spent doing anything CG releated is not a waste of time or skill. So again, dont worry if someone else is modeling, animating, etc something that you may have wanted to try…have it. We will sort out what’s what in the end…The goal is to just have fun.
Positions Available:
[color=PaleGreen]Storyboard artist - From experience I’ve seen that this position hardly ever gets filled when listed but I’ll list it anyway. More than likely I’ll do it. :twisted:[/color]
[color=PaleGreen]2D Concept Character Designer - Choose any character from the character list and read the character oultine infor along with Genre/Influnce section of the outline.
[/color]
2D Concept Set Designer - Choose any set from the Set list and read the set info in the outline and the Genre/Influence section of the outline.
3D Modelers (Set Locations)
[color=lightblue]Software: Whatever your comfortable with.[/color]
[color=wheat][color=lightblue]File Format: [/color]OBJ[/color]
[color=lightblue]Info: [/color]Depending on what’s available concept artwise use that as a base and the Set info in the outline as a visual guide.
[color=PaleGreen]3D Modelers Character & Prop
[/color][color=lightblue]Software: Whatever your comfortable with.[/color]
[color=wheat][color=lightblue]File Format: [/color]OBJ[/color]
[color=lightblue]Info: [/color]Depending on what’s available concept artwise use that as a base along with the character oultine information and Genre/Influences as a visual guide.
Character Animation:
[color=lightblue]Software: Lightwave has to be able to read the animation file.[/color]
[color=lightblue]Info: [/color]Depending on what’s available concept artwise use that as a base along with the character oultine information and Genre/Influences as a visual guide.
[color=lightblue]**The short will be rendered in Lightwave. If you would like to do any rigging or CA work just make sure that Lightwave can read the file. ie. MDD, FBX, etc.[/color]