this is my code
i think i suppose to receive the ellipsoid not the sphere
however, after the output ot the screen.
no matter wat number i change, the only output i receive is perfect sphere
Y?
thx XD
Tom
void dE(double r1, double r2, double r3)
{
glBegin (GL_POLYGON);
glMatrixMode(GL_MODELVIEW);
//glLoadIdentity();
glTranslatef( 2.0, 0.0, 0.0 );
glScalef(2.0, -0.5, 40.0);
glutSolidSphere( 1.0, 10, 10 );
glEnd();
}