New ZBrush Tutorials + 3ds Max, CINEMA 4D, After Effects and More


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Ten new tutorials are coming to Digital-Tutors members this week with detailed, professional training on sculpting and animation in ZBrush, painting in Photoshop, FX and stereoscopy in film, more boss action in games and visualization and modeling in CAD.

Get the week started by Creating a Detailed Forest Creature in ZBrush. Learn to create your own MultiMesh tools to efficiently sculpt elements such as vines, ivy, thorny branches and more. Then, continue creating the complex structural makeup of this creature, comprised of everything from moss and grass to tree bark and rocks.

Learn how Creating Morph Targets for Facial Animation in 3ds Max and ZBrush can create unique character expressions in your designs. Save time by creating morph targets symmetrically and, later, divide the morphs to gain separate control for each side of the face.

Get an in-depth look at what it takes to make 3D a part of your next film in Stereoscopy Basics: Entering the Third Dimension. Learn the psychology, terms, methods and challenges of incorporating Stereoscopy in your next project and find new ways to captivate your audience.

Create Your First Broadcast Opener in CINEMA 4D and After Effects. This powerful pipeline will show you how CINEWARE in After Effects can be used to speed up your workflow, helping you become a fast and efficient artist when working with CINEMA 4D.

Here’s What Else Is New This Week:

Drawing Character Model Sheets in SketchBook Pro

Painting Realistic 3D Skin Textures in Photoshop: Hands

Conceptualizing Interior Designs in Photoshop

Quick Start to Modeling in Maya: Volume 2

Multiphase Boss Battle in Unity

Introduction to HVAC Design in Revit MEP

Watch the October new training video and see all of the latest courses to follow on Digital-Tutors.

Keep learning and growing your skills, subscribe today to access new courses and every course in the Digital-Tutors training library today!

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