
Hot off a two-release week, with a special CAD training addition on Thursday, we have even more exciting training for members, including the start of new MODO training, more game-development courses and new content in eight other courses.
In a new Introduction to Modeling in MODO we cover the basics of modeling using this intuitive application and the latest version, MODO 701. Begin to understand commonly used tools, time-saving tips, powerful workflows and how the use of action centers and falloffs can change how tools affect geometry.
Learn how to take a simple 2D sketch and develop expert product visualizations in a new course using Maya and V-Ray (course image above). Explore the possibilities of V-Ray’s Blend Material by creating highly customizable non-destructive shaders.
Learn how to create and detail your own zombie weapon in Creating Game Weapons in Softimage and ZBrush. Understand the workflow of building high-resolution props, exporting maps, and creating game-ready low poly assets.

Continue working on new game development skills by building unique and believable player worlds in Creating Game-Ready Chains, Ropes, and Vines in Maya and UDK. Focus on multiple methods of constructing these assets and various software workflows to make the most of texture usage, polygon counts, and artist production time.

Don’t miss what else is new this week:
Getting Started with Particles in NUKEX
2D Racing Game Series in Unity: Volume 3
Quick Start to After Effects: Volumes 1 - 5
Quick Start to Rigging in 3ds Max: Volume 3
Integrating Photographs into Paintings in Photoshop
Working with Design Options in Revit
Make sure to watch the September new-training video and see all of the latest releases.
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More great training comes your way next week.
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