New character animation plugin for C4D soon


#1

Here what can do in 3DsMax. In web page says for Cinema 4D already this month.

http://www.3dtoall.com/products/ikmax/


[New Plugin] - IKMAX for Cinema 4D! Auto-Rig
#2

Thanks for the heads up. Looks super easy.


#3

Looks cool and all - but how well does it translate to the CA-Object’s modular Hierachy?
I’m more interested in heat-skinning than a complete solution, personally - will it be possible to have heat-skinning and transfer that to my custom CA-Object rig?

Thanks!


#4

Looks great. It also appears to be a standard biped solution only, without much customization. Which will be great for me, because I could never fully wrap my brain around C4D’s rigging tools. Perhaps this can be my gateway drug to finally get into CA, later leading to use of the CA-Object.


#5

Don’t know mp-grafix , i just found out and posted since i know some here have to use other tools to do character animation. Also since C4D version is not released yet i think only we can get a peak of how it works then.

Maybe you should mail the developer, it might even help accelerate development.


#6

Looks very interesting more so it shrink wraps clothing, and allows to import and export Mocap data.

I think especially for those who dont own C4D studio its a blessing, and now Ornatrix hair system is in beta for C4D it makes C4D as a platform to own such tools even more appealing if you cant afford C4D Studio. Would be interesting to see if this plugin expands to quadruped rigs.

Dan