Hello and Merry Christmas to everyone!
I have an important question about garden-foliage. I need to create a box, sphere and cone shaped buxus-tree which should be placed in the cryengine. Therefore the models need to be lowpoly but should look realistic as well! (It shouldn’t be just a box we a texture on it. It should be uneven, sparse, bushy)
Here are some examples:
I already tried to create some but the results aren’t very good. When I try to place the planes (with the texture+alpha) behind each other then the overlapping parts become darker and you can clearly see the texture behind the other one.
Google couldn’t help me to find a good tutorial, maybe I’m looking for the wrong words since I’m not a native speaker. I even would prefer a good tutorial which explains to understand a specific technique. So I can apply it to other models!
Please help me with my problem!
Best wishes and holiday-greetings,
Sorarey