I would love to know how to make that kind of curve because I am trying to model Smithy from Super Mario RPG: Legend of the Seven Stars.
Also, If i were to model using a box, how do i make it so I can model all 4 corners of the box symmetrically?
I would love to know how to make that kind of curve because I am trying to model Smithy from Super Mario RPG: Legend of the Seven Stars.
Also, If i were to model using a box, how do i make it so I can model all 4 corners of the box symmetrically?
To model symmetrically you can enable x-mirror from the tool shelf (T). To have synergy you can cut the model in half on the different axes and add a mirror modifier. You can the select which axes you want the mirror to work on.
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