The main reason for resorting to do 2 passes is because the original environmental conditions are suitable to everything but one element, reason why I need to render that element a second time with different settings.
I know I could isolate this element (which happens to be between the camera and the rest of the scene elements) using an alpha ( a Zmask maybe? ), I just don’t know exactly how. I saw the Zmask Rendering page from the Blender docs, but it doesn’t seem to be quite what I need. As I don’t need to create the illusion of an obj being in front of another (the grass in front of the cube), but rather through compositing, get only my special element to be seen without the rest of the scene, so that I can use the rest of the scene from the second pass.
I hope this was clear enough.
Thank you in advance guys 
JDL

