Well I am a texture artist and I happen to come accross something yet challenging for me. I currently have to create a set of grundgy textures that are wartorned. Full of cracks, holes and alot of dirt. But I for some reason am having trouble creating realitic looking cracks. I’ve looked for some tuts and they aren’t what I really want in reality. Not too indepth about cracks. But I was wondering if some of you guys can give me some tips or direct me to a really good tut.
Here’s my attempt. Concrete background done in photoshop, cracks are actually a picture which I threshold. I need to make it seem more realistic. any ideas?:

I am aware of the cracks looking the same as it is only a test.
Here’s the clean version
