Hey all! I am currently sculpting a dude to dress him up later on) Some critisism on anatomy is very much appreciated! I am still striving to make him handsome, I’d say, elvish kind of handsome (slim and underfed). Any suggestions?)




Hey all! I am currently sculpting a dude to dress him up later on) Some critisism on anatomy is very much appreciated! I am still striving to make him handsome, I’d say, elvish kind of handsome (slim and underfed). Any suggestions?)




ok, here is a full body update (perspective off)! I would like to hear what’s our oppinion on it!))



i see edges above his eye are to sharp cornered even coming out “pointy”, you could soften them a bit , and maybe have a look at his cheekbones, could be the lightning, but i
see a bit of flat spot over the cheekbone.
Seems like a great start. Dont be timid to really go in there and sculpt in that anatomy. If it’s too much , you can always knock it back down. Everything feels really soft and more mannequin like.
Also when doing a character, even if it looks messy in the beginning, just slap on some costumes you have in mind because it plays a huge part into what that character would be. Messy geometrys can always be cleaned up after. Dont be afraid to throw in ideas and refine later 
The face looks great, but it also feels like a normal guy’s face. Since he’s an elf, definitely play around with the ears and other features in general.
Keep going at it ! :bounce:
thank you, guys, for replying!)) I was away for some time and did not check my profile for a while. sorry for that))
ok, what I am doing now is mesh hair! I would really appreciate some advice on it!
Right now I made them like so (just so you know, i will paint the sсulp grey so it won’t come through all that strongly and bald part of the head will be covered by braids):





