Hello! I’m starting this sketchbook to track my progress in environment art, and hopefully get to know this lovely community
Working on a new personal project, still in early production
Hello! I’m starting this sketchbook to track my progress in environment art, and hopefully get to know this lovely community
Working on a new personal project, still in early production
Working on a trim sheet to use in personal environment project, sculpted in Zbrush and developed in substance designer.
I worked on a lead roof tile material in designer, as well as exposed parameters for unreal engine use. Will probably make a variation for vertex painting
Looking really good! I love the sculpts! Materials are looking awesome too. Hope to see more.
Thank you, Soma!
more texture work. Boxwood, still WIP. I like the work flow of creating foliage in designer.
Worked on soil textures in designer and created the unreal engine shader to vertex paint them
Wip on a door prop for the same environment