Ok so basically what im doing is trying to have a gmulti pass that has a diffuse, shadow and background layer.
Ive got these things, but the Shadow pass looks like absolute garbage.
Im having trouble finding a quality adjuster for the shadows and im noticing when using a multipass the render completley looses all influence from the atmosphere.
Nasty looking Shadow Pass?
Frostics
#1
Try this. Select all multipass Rendering Component settings, not just the three you wanted. It’s a bug and they’re aware of it.
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