Hi,
I’ve starting recently testing Exotic Matter’s Naiad.
Here’s my first attemp to simulate a street flood.
The next step is trying to achieve a nice Splashes over the collision using the particle splash emitter.
I would like to increase the simmed particles,too.
Some scene information:
-Simmed particles: 15.000.000
-Algorithm Type: Flip
-Simulation time: 5 hrs.
It’s incredble that I’m running this test on a simple conroe processor with 4 GB of Ram and the simulation was stable:That’s simply great.