I’m back! Alabama was a great place to spend thanksgiving. Had a lot of fun with my giant family and ate a lot of good food. haha. Hope all your holidays were dandy.
I managed to get some painting in amidst all the catching up, though I didn’t get to it every day as I’d hoped. So let’s get right to it, cause tonight’s a 3-parter!
First, I went to town on the angel’s anatomy and fixed a lot of errors. I’m still not happy with it, but again, there’s still more work to do, so I’m confident it will shape up by the end. I also have a texture thrown over it on layer mode>linear burn. The texture is stretched quite a bit to cover the whole painting because of the color and contrast changes it provides, so keep in mind these large gashes will not be in the final piece. Here it is:

Here is a crop of the face with the texture layer at regular size (not stretched). It gives it an old, worn-out painting look that I think I’m going to try and refine in a later step of the painting. Some detailing has been done, and several anatomy fixes were made.

And finally, I was showing my collection of paintings, old and new, to my relatives over the holiday. It turns out that among friends and family alike, one of the most-liked paintings of mine was an old oekaki I did several years ago. Just a little thing that came out of nowhere, and pretty far from my usual style at the time. I like to think this particular image took me in a new direction with art, and I’m happy for that.
But anyway, since the image here is actual size (eep!) it’s obviously far too small for printing. Over the holiday I started painting over a blown up copy of it with PS to make it nice and clean, and most importantly big enough for printing. The new resolution is 2533x1667@400dpi. Should be big enough. I hope. @__@ Never really printed a PS painting before.
Anyway! Here it is:
