(MXS == SDK) backgroundcolor ... How to?


I could not find an analogue of the SDK for setting / getting the global MXS backgroundColor …
Did I miss something?

The following 3ds Max system global variables and methods give you access to the global rendering environment:

backgroundColor lets you get and set a Color value that defines the global rendering environment (Rendering\Environment) background color.


It must be Interface->GetBackground & SetBackground methods. Although in maxscrpt dll it doesn’t call any of these and simply calls some method of maxscript interface


Of course! I thought I was going crazy … The fact is that I was looking for case-sensitive GetBackground and SetBackground (it’s BackGround) for sure… :crazy_face:

Thanks a lot. You saved my night!