Hello everyone,
I’m currently modeling a window that is a part of my scene. the window is a single mesh that has a Multi/Sub-Object material.
the glass of the window is an A&D Solid Glass preset. with minor adjustments. so the problem that I’m facing is that the Backgroud (environment spherical panoramic image) appears to be very dark through the window. i checked the reflections… refractions… the colors… AO… i can’t find the cause of this.
I cannot post a screenshot because I’m writing from my Phone, but I hope im clear…
what i wanna try next is to model a window with different meshes… not single mesh with different IDs… maybe would help somehow.
Thanks in advance.