Multiple UVs/Layered Shader in Maya


#1

Howdy

I made few simple buildings, combined them into 1 object with multiple UVs.
Is there a way i can connect different textures using SAME mia shader?

Right now i have layered texture where i can drop few textures and link them to UVs but it shows only the top layer

Thanks


#2

there is a script to do that…
its working only with mudbox naming…
http://www.pixelcg.com/blog/?p=88

and a hint to fix the black color problem…
http://www.pixelcg.com/blog/?p=752

and if you like to link the textures by hand…


#3

Great thanks i’ll give it a shot
I dont work with Mudbox that much, so hopefully it’ll work!

Cheers


#4

if you rename your textures to mud naming conventions it should work with the plugin…

texturename_u1_v1.tga for the first tile…
texturename_u2_v1.tga for the second…

and so on…


#5

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