Multiple texture maps on one object, for use within UDK.


#1

I’ve been creating this dumpster

http://prntscr.com/2i901f

It’s made up of 7 different parts

http://prntscr.com/2i90gl

And there’s 4 UVW maps for the main part, the wheels, the top lids and the pole on the back.

Now when I try to import this into UDK, everything fine, the problem is is that I can only apply on texture map to the entire model as opposed to adding 4 different texture maps to one model.

The only way I can see it being possible is if I import parts of model separately and assign a texture map to each part. But this means I’ll have to then build the model back up in UDK with each individual part.

Is there anyway I can somehow import this model as a whole but apply multiple textures maps to it?


#2

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