Hello guys, haven’t posted on here for a long time so hello to one and all…
Does anyone know if it’s possible to apply a Multi/Sub material which itself has nested Multi Sub materials embedded and for the behaviour of the PFlow to respect these ‘sub sub object’ material channels?
Did that make any sense? I doubt it, let’s use an example…
I need to make hundreds TV’s with the same purple case colour but with 5 different screens. So I created a 5 slot Multi/Sub material and inside each slot put a 2 slot Multi/Sub. In each of these materials has the same purple case colour material in the top slot and a different screen material in the bottom slot.
With a simple flow set up applying multiple id’s to the particles, all I get are particles with a single id applied to it’s mesh rather than 2 ids.
Any help on this subject would be greatly appreciated. I understand the workaround is just have multiple Pflows with different materials but it seems like something that PFlow should be able to do for me…
Many thanks 
Phil
