Mudbox UV distortion


#1

Ok, so I’ve sculpted my models up in Mudbox without the uvs. Then I exported the lvl 0’s into maya and pelt mapped the UVs. Then I exported them one by one, back into mudbox 2009.

I used import UV. Now, the UV looks fine at lvl 0, but as soon as I go up a lvl, the UV’s get distorted. Anyone know why? Something I did wrong?


#2

try the recreate levels uvs feature…


#3

Nothing happends when I do that… :confused:


#4

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.