Hey guys,
When painting or projecting in Mudbox I get these weird pixels that get stretched within small squares in the texture. Its like Mudbox is painting in dozens of small tile squares scattered all over the texture and I end up with some of the squares stretched. ??????
Images speak a thousand words so I have attached a screenshot ([b][u]AND a FBX file of my model[/u][/b]), so you can see for yourself:
[http://www.flickr.com/photos/aaronescobar/4639847862/](http://www.flickr.com/photos/aaronescobar/4639847862/)
The Model:
[http://www.escobarstudios.com/mudbox_model.zip](http://www.escobarstudios.com/mudbox_model.zip)
And a step-by-step video of how Im causing it to happen:
[http://www.youtube.com/watch?v=PEQszZxweK4](http://www.youtube.com/watch?v=PEQszZxweK4)
Is my model broken? Are the UVs broken? Or is this a Mudbox bug?