When in maya press the “3” key will smooth both mesh and UVs。
I want bake a displacementMap in mudbox base on the smoothed UVs.
But enable “smooth target UVs” checkbox in mudbox has nothing different with unable it.
I have tested in both mudbox 2012 and 2014.Is it a bug?
mudBox can't smooth target UVs
ldj656
#1
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