hope someone has a suggestion,
if you can imagine a cross-section type landscape showing an undulating grass plane and also the strata on the sides, what i need to do is set up a morph showing the strata( or layers of ground) appearing slowely
what i have got is my box landscape and i want to move the bottom polys up tight against the undulating grass plane part, obviously keeping all the points in between, it doesnt need to look like a single undulating plane, it can have some thickness
this can then be morphed back to the full box in layout
any ideas
chees
Al
ps, the original box landscape has been provided and cannot be changed
moving points ready for morphing
bing
#1
biliousfrog
#2
I would tackle it with either a texture or object dissolve or in post rather than a morph. There are several ways to do it, having the strata on a seperate layer & dissolving it, using some kind of gradient or fall-off or use transparency on the strata, again with a gradient for a fade.
Using a morph will make the layers of soil, rock etc. squish up.
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