So, I have a small issue I’m not too sure how to resolve…
Lets say I have a car contained in a Dummy cube and a camera in scene. The camera is looking directly at the front of the car and the car fills the safe area of the camera. Now the car scales up (I.E. it becomes 2x larger area) (Doing this by scaling the Dummy object) resulting in the car being outside the cameras safe area…
Is there a way to move the camera back automatically (locked to the Y axis) based on the scaling of the cars Dummy? Bear in mind that the car/Dummy will also turn and rotate showing the side, then rear and sometime top or obscure angles. I do not want the camera to rotate with the car/Dummy. Just to always ensure it fills the safe area.
Animating is not an option as I need to use this as a master scene file that will be used for multiple sized objects (not just a car)
I have not really used constraints much (A little roller shutter animation and a camera along spline) so I’m hoping this can be done and someone has the knowhow to give me a little guidance.