Dear Friends,
I did my facial mocap in Faceshift.
I then imported the c3d file generated from Faceshift into Motion Builder 2013. (http://www.youtube.com/watch?v=T...ndex=1&feature=plpp_video)
Now I try to apply the motion data onto the FBX character as mentioned in the tutorial : http://www.youtube.com/watch?v=BZmSSL2RtX4&feature=youtu.bev
When I reach the step where the shape mapping needs to be done, blend shapes for my FBX character are missing.
Any ideas why this is happening? (is this because may be the face do not have any blend shapes ?) :banghead:
- Eswar