That didn’t work.
Mac only here, and everything else I can dig up talks about xnormals (pc)
Looking at Crazy Bump now, and it seems to have these 3 options for input:
Are you saying you created a displacement map in c4d, then used it as the input (using height map input option?) to crazy bump to generate normal tan map that you then exported from CB?
(Having vague recollections of reading something somewhere about people saying they couldn’t get normal and displacement maps to work together unless baked into single file, thought I don’t recall details)









