hey everyone i recently discovered that in my file that i’m working with.
2 layers
2 objects (body, head) and 2 UV maps
in my scene modo does not save the morph maps. if i create a morph maps and save and then exit modo and open back up the file. the morph maps are gone
but if i create a new scene and just subdivide a cube and make a few morph maps and save and exit. it will save those. and i can see them when the program reopens.
has anyone come across this error before?