In Maya, my final morph target model (the last one I selected from the others) is moving to each model I used as the target when I slide the slider.
I followed these steps:
Create Deformers > Blend shape
then
window/ animation editors / blend shape
In Maya, my final morph target model (the last one I selected from the others) is moving to each model I used as the target when I slide the slider.
I followed these steps:
Create Deformers > Blend shape
then
window/ animation editors / blend shape
seems like you froze transformations, need to clear history on the master head make ur duplicates an make blendshapes an dont freeze the transforms
mmmm. The head expressions were brought in as .obj files from Silo. I didn’t change anything, except line them up in a row. Why would freezing the transformations be bad?
Fount this thread, with a script to reset the freeze transform
http://forums.cgsociety.org/showthread.php?f=89&t=350860&page=2&pp=15&highlight=reset+transform
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