3DSMAX
Eyelashes by J.Siquier new
The creation of eyelashes is one of the most complicated tasks of a human model, there are different ways to create them, but the one that I am going to explain is the method which I feel most comfortable with; in addition, to this the result can be very realistic.
http://www.3dm3.com/tutorials/eye/
Bowling Pins
This tutorial will go over how to quickly create a realistic bowling pin in 3dsmax and I included the texture for the model within this tutorial down below.
http://www.3dm3.com/tutorials/pins/
Making the Golf ball
This tutorial will show you how to create and texture a golf ball. This is an easy and convinient way to make your own golf ball.
http://www.3dm3.com/tutorials/golfball/
Occlusion in 3dsmax 7
Tutorial which describes the new ‘Ambient Occlusion’ method. This method is basically rendering out an occlusion pass(which is a grayscale or a tinted image based on environment map) and then overlaying this image over a flat lit diffuse pass(achieved by ambient lighting, I’ll describe it later) to represent the shadowing caused by the environment.
http://www.3dm3.com/tutorials/occlusion/
Video tutorial
That this is not a tutorial to teach highest rendering adjustments with MR…its only a startup scene setup for beginners for rendering car scenes.
http://www.3dm3.com/forum/showthread.php?t=4849
How to create microscopic cell scenes
This is my 3rd 3dsmax tutorial, and it will teach you how to create microscopic cell scenes
http://www.3dm3.com/tutorials/microcells/
Mazda RX8.
I’ve done a tutorial on my car the Mazda RX8. The tutorial aint quite finished yet but iam working on it. The tutorial covers everything from the start modelling to the render setup for scanline and brazil.
http://www.3dm3.com/tutorials/car3/
How to create cool tribal symbols and signs
This is my 2nd 3dsmax tutorial, and this one should also be quite easy once you get the hang of it (hopefully very quickly.) This tutorial is about how to create some really cool logos, tribal symbols, and other cool signs and such with 3dsmax. (Some content shown in this tutorial may also have included post work in Photoshop.)
http://www.3dm3.com/tutorials/tribal_logos/
Modeling Omega Tropic Tutorial by EL_Shadow
This tutorial is either for whos getting started with MAX and for those who well know. Thisll be a step by step tutorial and you all will learn how to use essential tools to start modeling by yourselves. In this tutorial well only model the front part of a concept car to satisfy your modeling desires.
http://www.3dm3.com/tutorials/omegacar/
How to model a Rubics Cube by Travis
One more tutorial about creation of a Rubics Cube. For viewing you need have Macromedia Flash
http://www.3dm3.com/tutorials/cube2/
How to create a simple rubics cube
This modeling tutorial is very simple and should be easy to complete in a matter of just a few minutes
http://www.3dm3.com/tutorials/cube/
Modeling of a wheels.
How to create a simple 5 spoke wheel.
http://www.3dm3.com/tutorials/wheels/
Car-paint without plugins
How to make a car-paint without the use of additional plugins.
http://www.3dm3.com/tutorials/carpaint/
Afro head modeling
Hi! My name is Jiri Adamec and I want show you how I created Afro head and give you the inspiration to create resembling or better pictures.
http://www.3dm3.com/tutorials/afro/
HDRI with 3DSMAX & Mental Ray
HDRI with 3DSMAX & Mental Ray (simple scene file for beginners). This is not a step by step tutorial , there is a downloadable scene file and you can see all the paramaters that I have used to create this image
http://www.3dm3.com/tutorials/mr/
Texturing of Shark
This is completed mesh model. Now its time to put some texture on it.
http://www.3dm3.com/tutorials/shark2/
Modeling of Shark
We look as to model this sweet shark.
http://www.3dm3.com/tutorials/shark/
Snowy Mount tutorial from Polyman
In this tutorial you’ll create a mountain model, and texture it with two colors - white & gray. Why just two? Well, the purpose of the tutorial is to show you how to place snow & rock texture depending on the slope. If you want, you can add more complex textures later.
http://www.3dm3.com/tutorials/mount/
Details in materials by Smoke
“I have mentioned step by step of how to light up an interior scene in my recent tutorials. This chapter will go into the details about material to enhance more realistic scene.”
http://www.3dm3.com/tutorials/materials/
Making of Ferrari F2003 GA by Tyio
Great tutorial on creation F1 sport car. There are English and French versions!
http://www.3dm3.com/tutorials/ferrari/
How to create a portrait from photograph by Smoke
Learn “how to create a portrait from photograph”!
http://www.3dm3.com/tutorials/head/
Concept car
This tutorial is complex from the point of view of modeling, because the user will pass thorough different techniques like surface tools(spline modeling), mesh edit (polygonal modeling), mesh smooth. This tutorial is not recommended to beginners, although they will learn some useful tricks from here.
http://www.3dm3.com/tutorials/car/
Procedural Shaders
This is an introduction to procedural maps. I wrote an article in 2000 explaining roughly how I created a magma shader I had created earlier, unfortunantly during that time I didnt really have any free time to really focus on it. So the article became a bit hard to follow, plus my shader was a lot more complicated than necessary. This shader however is as efficient as it can be and shouldnt create and confusion.
http://www.3dm3.com/tutorials/ps/
CocaCola can
In this entry level tutorial Dave Wilson demonstrates one way to make a can look like it has been kicked around and left for dead by the side of the road.
http://www.3dm3.com/tutorials/can/
Cigarette smoke
For this tutorial I assume you got a fair bit of brain and experience with 3D Studio MAX.
http://www.3dm3.com/tutorials/smoke/
Hull Damage
Here is told how to make realistic damages at your space ship with the help textures. This lesson as can be applied and to other objects.
http://www.3dm3.com/tutorials/hulldamage/
Explosion
This tutorial explains how to make cool-looking explosions like this picture.
http://www.3dm3.com/tutorials/explore2/
Explosion Tutorial
This is just a quick and an efficient way of doing nice explosions.
http://www.3dm3.com/tutorials/blast/
Creation a fire in MAX2 by using a particles.
This lesson will help you learn to create realistic fire by using a particles. When using this procedure you will be able to fire all you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate.
http://www.3dm3.com/tutorials/fireball/
Movement of the automobile on a line.
How to begin creation of realistic model of movement of the automobile on turns, it is necessary to specify, how many the centres of rotation are involved at the moment of turn.
http://www.3dm3.com/tutorials/auto/
We draw a bolt and a nut.
To make a bolt, in the beginning it will be necessary a preparation on which to be cut a groove. Two cylinders a necessary for preparation.
http://www.3dm3.com/tutorials/bolt/
We draw a bolt and a nut.
That it is required to us for a stage: The cutting torch - for an example let it will be idle time box.
http://www.3dm3.com/tutorials/carving/
Explore in space.
In this lesson we will tell you, as possible explore two objects in cosmos with the following animation.
http://www.3dm3.com/tutorials/explore/
Simple way of steam creation.
For creation steam it is necessary to make a simple cone.
http://www.3dm3.com/tutorials/steam/
Lighting!
We draw a skeleton of the future lightning. Then, using tool Loft, create volumetric curves.
http://www.3dm3.com/tutorials/flash/
MAYA
How create a simple crowd new
This tutorial shows how to generate a simulation with the function provided by Crowd Maker.
http://www.3dm3.com/tutorials/maya/crowd/
High polygon realistic character creation
This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ).
http://www.3dm3.com/tutorials/maya/character/
Building a Polygon Arch
This tutorial focuses on modelling an arch without using the boolean operation.
http://www.3dm3.com/tutorials/maya/arch/
Ford Focus Tutorial Series by Alex
Part 4. Welcome to the final part of the Ford Focus tutorial series. While this is the last part of modelling the body , there might be more tutorials on detailing and interior. This is just for those who want to smooth out their model ready for texturing and son on.
http://www.3dm3.com/tutorials/maya/car4/
Ford Focus Tutorial Series by Alex
Part 3. Start making the low polygon model of the car.
http://www.3dm3.com/tutorials/maya/car3/
Ford Focus Tutorial Series by Alex
Part 2. We will be starting out simple by creating wheels for the car. Well actually we will be creating two different designs. This just to show you how easy it is to do and how you can make any design you want in a matter of minutes.
http://www.3dm3.com/tutorials/maya/car2/
Ford Focus Tutorial Series by Alex
Part 1. Set up the image planes for good reference! This is part 1 of tutorial series on how to model a ford focus WRX. In this part you will learn how to properly set up the image planes.
http://www.3dm3.com/tutorials/maya/car/
Modeling a head using Nurbs-Polygon technique by Sasan Rafiee
In this technique we first create a low detals head by nurbs patch modelling then convert it to a polygon object, then we add detail to it. . .
http://www.3dm3.com/tutorials/maya/head/
The progress of modelling a Character by Carsten Lind
Nice tutorial of modelling a Character in Maya4 (include 44 images).
http://www.3dm3.com/tutorials/maya/man/
Character Walk Through
Welcome to my character walk through I’m not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher
http://www.3dm3.com/tutorials/maya/dobby/
“Dr Julian’s Texturing Tutorial” by Julian Jeremy Johnson-Mortimer
Welcome to my Third tutorial. In This one I will be texturing the head of the character I made in my modeling tutorial.
http://www.3dm3.com/tutorials/maya/texturing/
Creating High Res Polygonal Models by Ben Bathen
We shall consider the following questions: What Are Smoothed Polygons? Why Use Smoothed Polygons? What technical problems are associated with smoothed polygons? How can I use History and MEL scripting to fix these problems and solutions. Handing your model over to a character setup artist etc…
http://www.3dm3.com/tutorials/maya/highmodel/
LIGHTWAVE
Making the head of the Moria Orc
A brief look at the modelling of my orcs head, and a nice in-depth look at how I did the UV mapping, and painted the different textures for his head.
http://www.3dm3.com/tutorials/lightwave/orc/
A Realistic Lighting Rig by Andy Nicholas
This tutorial will show you how to create a lighting rig that will simulate daytime lighting conditions. Most importantly, it will allow you to easily adjust the rig so you can reuse the rig in many different scenes. This tutorial was written by Andy Nicholas who is an experienced freelance artist and programmer.
http://www.3dm3.com/tutorials/lightwave/arlr/
Lightsabers by Mike Hobson
Making Lightsabers in LightWave with a little help from Adobe After Effects.
http://www.3dm3.com/tutorials/lightwave/lightsabers/
How to make a SOCCER BALL by Gianluca Panebianco
“We can start to say that this tutorial is very simle, but probably it’s a little boring…”
http://www.3dm3.com/tutorials/lightwave/sball/
PHOTOSHOP
How to create cool tribal symbols and signs
This tutorial section will cover the post - production work in Photoshop, and how to make your logos look really cool. This part of the tutorial should also be easy, and you can still email me about any tips, questions, or comments to your liking about this. Thanks!
http://www.3dm3.com/tutorials/photoshop/tribal_logos/
Cell-Shade A Car
This is a tutorial i made about how to make a cell shaded cartoon car in photoshop. Although it shows step by step on how i made my exact model car, it is also a project overview and can be used to make other kinds of cars.
http://www.3dm3.com/tutorials/photoshop/car/
Matrix Word’s Effect
After reading my previous tutorial many guys asked me how to get matrix word effect in posters. Though it is very easy. I decided to write one tutorial about stuff. This tutorial is is more better for learners.
http://www.3dm3.com/tutorials/photoshop/matrix2/
Simple Non Detailed Matrix Code Effect
This tutorial all about creating Matrix code in easy and simple manner in a matter of seconds. Even if you are newbie to Photoshop you Follow this tutorial.
http://www.3dm3.com/tutorials/photoshop/matrix/
2D Composite Grass
Why spend a bundle of money buying fur plug-ins to make grass, when you can make it yourself very easily in less than 20 minutes? You will now learn to composite 2d grass into a 3d scene, and make it look Every time I’ve used this technique, I’ve been asked which expensive plug-in I used to make such a nice effect.
http://www.3dm3.com/tutorials/photoshop/grass/
Painter
Nude tutorial by Robert Chang
Nice painting tutorial shows how to draw the woman body.
http://www.3dm3.com/tutorials/painter/nude/
DeepUV
UV mapping the easy way new
This tutorial will show you how easy and precise UVmapping can be!
http://www.3dm3.com/tutorials/deepuv/uv/
AND MORE TUTORIALS:
http://www.3dm3.com/tutorials/

Cheers