More fun with Maya Fluids


#41

hey Vik thank you for the inspiration and knowledge! awesome work dude and also thanks so much for the files nice way to learn as well


#42

Thank you very much Vikas for sharing such presets !


#43

You are welcome :slight_smile: Pleasure is all Mine, I have got more in return from cgtalkers…I am just helping myself to get better like others ;).
Thanks,
Vik


#44

Hey Viks,

Thanks Alot For Your Tips. :bowdown::bowdown:

Your Creations Are Always The Best

Here Is My Try :rolleyes: I Hope You Will Like It. :thumbsup:


#45

Nice work Parag :slight_smile:
can we see it in motion ??


#46

Hey viks:)

Here is the video :slight_smile: i hope u ll like it … i know its very small in length [just 3 sec] :frowning:

http://vimeo.com/30898780


#47

Hey Viks,

See this … i am trying to emit smoke at the end of the sequence. is it possible with the same container with 1 more emitter or i have to add separate container for the smoke? :rolleyes:

http://vimeo.com/30901941


#48

I will use different container for smoke & candle flame. As both varies a lot in attributes settings & in nature too. So It will be quite difficult to get everything in one container.

You can try the wispy smoke setup of what I have shared here:
forums.cgsociety.org/​showthread.php?p=7127421#post7127421

Hope it helps,
Thanks,
-Vik


#49

thats nice, especially if you play your vimeo on loop :wink: no need for smoke, everlasting flame!
looking forward to it with smoke…


#50

Ok Folks How about waterfall with fluids ?

I think I have some heads up to get started here. stay tuned :slight_smile:


#51

Hey viks thanx for the tips :slight_smile:

Thanks HowardM will upload the video soon :slight_smile:

@Viks ,
Eagerly Waiting For The Waterfall with Fluids. :slight_smile:

Regards
Parag


#52

I am trying to mimic the patterns of what we see here. So Here’s my first attempt :
Just Plain fluids no particles yet.

http://www.youtube.com/watch?v=DEWFMADb7gc

http://vimeo.com/30967774

Please excuse my modelling & texturing skills, I just made it real quick to throw some stuff in there :stuck_out_tongue: , or else comments & critiques are welcome :slight_smile:

-Vik


#53

the waterfall layers they comped in Avatar in Nuke looked like fluids to me, or real ones… but you’re definitely getting there :slight_smile:


#54

A little hi res version with a muddy look shading.

http://vimeo.com/30975811

http://www.youtube.com/watch?v=F-L4hdVO-Ys

Density Noise & all other new feature added in maya 2012 really makes maya stand out from other fluid solver.


#55

looks great, now lets see the crashing bits at bottom with large misty spray :wink:

so are you doing this with nparticles and fluids or just fluids?


#56

Your waterfall looks really nice !
I didn’t have time to look 2012 new features but i think will have a try on monday :slight_smile:


#57

@Howard : at the moment they are just fluids, haven’t integrated nparticle’s yet.
@Drweeny : Thanks. I am still not very satisfied with the sim. May be particle emission might do a better job.


#58

http://vimeo.com/26010577
old test bt nt purely fluids … ill try now, a ref which vik posted here …
:)…
nice tests vik


#59

Amazing work guys… both viki and rakesh… really really nice stuff.

Think I’m going to try one of these myself over the next few days


#60

@rakyhr : I just saw your video. totally loving it. wish I had seen tht earlier so I would have done something like this little earlier. Anyway I am glad to share & learn here.

For interested folks who want to know the process of how I setup my the base foundation. You can have a look at the attached test scene file here, Hope it helps to give you guys a good kick start . I am pretty loaded with projects here at work so I have been quite sluggish with email responses & also little occupied to continue my development on waterfall here, But I would love to see more form you guys…please surprise me with your results.
Thanks,
-Vik