hey guys!
I am sharing my case study or say a recent achievement on creating realsitic candle flame behaviour.
I initially thought getting the look wont be tricky that much but the behaviour would be little complex. But as soon as I started the look development things fell in my favour & I got what I was looking for.
I actually developed a candle flame system for the project “Scared Shrekless” a short film by dreamworks animation still in production.
the system was pretty much simple & was able to handle fast moving candle transformation ( thanks to Duncan). I also added some user control like force multiplier to control the acceleration force on the velocity grid, temperature color change control etc-etc.
So In few cases the animation/transformation of the candle was pretty extreme so in such situation having a user control on velcoty grid was extremely helpful.
Anyway I wont talk about how I went but I`ll share what I have got so far…
hope u guys find it useful!
so I took some refernce from google :






