I haven’t used Maya in production for a few years so I apologise if this is common knowledge these days. Recently though I landed a job animating enemies for a game.
For one of the monster run cycles, the director told me it needs to run 3 metres per second. It’s a 1-second cycle and I’ve finished the animation but not sure if he runs exactly 3 metres. Anyone know of a tutorial or perhaps can provide me a simple bulleted list to run through animating to exact distances like this?