Scenario: I have a poly object being affected by a PolyFX object and a plain effector. The polys are descending on Y, scaling from 0-1 and fitting into place. (The plain effector has linear falloff)
Objective: I would like to have the polys begin as white and turn black based on the same falloff as the plain effector.
What I’ve tried: Using the shader effector and/or the color settings in the plain effector do not seem to have any effect on the polys. I can make things work as planned with an ordinary cloner just not PolyFX.
Do these color options work with PolyFX?