I’ve found the User Guide to be very well written and quick to go through. I’m working through the balloon tutorial now and am encountering my first real difficulty:
They want you to use the linear falloff to shape the bottom of a unit sphere into a balloon shape. When I position the falloff widget as per instructions, i get a highly assymetrical effect using the stretch tool. Even when I position the widget numerically with the “Tool Properties” panel, this still happens. Stretching uniformly from the center (light blue) tool handle results in a strange spinning around the Y axis. When the widget is manually positioned in the view port, i absolutely cannot get a vertically aligned result. Stretching then produces a wedge like shape instead of cone like and the more the effect is carried out, the more lopsided the shape becomes. Anyone know what setting I’m missing or whatnot? Thanks in advance.
cheers,
Jazz
Can you post an image or two so we can see what you are seeing? That would help me to figure out what is going on there.