Modeling an old destructive building


#1


Hello,
I want to model a building that you can see in the pictures.
And I want to model this destructive wall.
How can I model that building without forcing my computer?
What technics should I use?
If I model rocks seperately it wil have lots of polygons.
My GPU is 960M and even if there are lots of simple cubes in viewport,
it is getting slow.


#2

use a displacement map and a matching color texture… could all be painted or if you like sculpted in mudbox or zbrush…


#3

Do I have to make simple cubes one by one to make this building?
Or can I use one huge cube to make one wall and texture it?


#4

one big cube should do it…