I have a 3d character with 2 horn holes on the side of her head in which i would like to place a 2dparticle effect of flame and fire.
Can you track say 3d spheres placed where i want the Particlehorns on either side of her head ,then bring it into combustion and track an 2demitter on the spheres.
I keep thinking that this would cause problems with the loss of z axis,so when the character twists or moves(her head or body) in z, the effect would not scale or twist correctly.
I understand how you would mask the effect so it looks hidden inside the head.
but not about the particle effect tracking,is it 3d tracking,not 2d i need?
can this be done?