Hey all,
I am using 7.4 and trying to make a nice misty effect at the bottom of a waterfall. I have a metacloud at the bottom but you can always pick out the defined edge of the sphere for the clouds.
I have mucked around with the cover setting in conjunction with the amount and roughness and density etc etc but cannot seem to make a not so uniform edge for the clouds / mist.
Has anyone a technique for this sort of effect or some basic tips on what controls I should concentrate on to try and get this looking more convincing.
Yep I have hit the Geekatplay tut also where the metacloud was used as steam from the lava flow, just not the look I am after.
Thanks, would really appreciate some direction with this one.
S.