Hey all,
I have a question regarding mirroring skin weights in Maya. I just painted weights on the left half of a model, which is symmetrical except for an extra appendage on the right side. I tried to mirror the weights but it won’t allow it. The extra appendage has some joints in it. I can’t seem to find appropriate settings to allow me to mirror the weights and allow me to paint weights on the right appendage separately. Any help?
mirror
toolrush
#1