Yes it should indeed be less pink/orange. I’m not sure how the colours are set in the viewer though.
We can at least alter it for the next version.
Back to things with major priority… I will be highly available for texture work and modelling from second week of july.
Good! I’m looking forward to it 
Actually, I think that this project has already confirmed that online collaborative projects are very hard to keep going, let alone finish it succesfully.
I could land a hand if you whant (and it looks like you could use it) on what ever the area you need most. ( I will update the cgtalk porfolio soon to show some work if it’s desired).
That would be very nice 
What percent of the modeling you consider done on the whole model?
It’s hard to say. Perhaps 60% if you only count finished models. But there are a lot of things that could be copied into new buildings. It does take some time too though.
There are, as Kriket-Guy said, still people who want to join, but really determined people who can/want to do more than just some minor stuff are rare. I don’t know how many people I’ve seen coming and going without having contributed anything substantial. One of the problems more collab projects have to deal with I think.
Another problem is finding people with good skills. It may sound cocky, but I’d rather have one highly skilled person in the team that you can trust to produce quality work, than three or four that produce work that you’l always have to check. I am ofcourse aware that collab projects like this are also a good learning place (also for myself), and that you should give people a chance to develop their skills and techniques, but you’ve got to keep a good balance.
Anyway, thanks for your encouragements 
I don’t think we will. I must say that I find it a bit odd, and slightly out of style.
What’s more, I don’t think that a ‘cathedral’ fits in a MiddleEarth environment. Nowhere in the book is there a mention of religion (apart perhaps from honouring ancestors, but we’ve got the Hallows for that). So I think we’ll just stick to the current concept/layout of the buildings.
What’s more, if we’d keep on changing the layout time and again, we’d slow down even more.
Thanks 