Mimic Pro Network Render


#1

Using BNR to render out- We are attempting to integrate mimic into our character animation project but we are running into a big issue where Mimic is not loading up correctly? Something about paths? Or could it be the dlls? We are stumped.

Anyone out there suggest a solution? We tried removing the reference to Mimic in the scene but apparently it writes to a bone?

HELP!!


#2

Workaround would be to bake the deformations into MDD and than render scenes using them instead of mimic pro. Same thing happens to particles when you render over network.


#3

Turned out someone was asleep at the wheel- it was the master plugins.


#4

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